>

Quint lightroom failed to compile - I want to share some basic infos and techniques i personally use in lightroom like hue, saturation, contrast,

{"payload":{"allShortcutsEnabled":false,&

1. This is a bug, caused by the folder whose name starts with an exclamation mark in the path to the project: C:\Users\ppete\Documents\DEV\!Angular\test1. Note the !Angular folder in the middle. Running the same from the folder C:\Users\ppete\Documents\DEV\Angular\test1 (Note: no "!" in there) results in correct …{"payload":{"allShortcutsEnabled":false,"fileTree":{"Shaders":{"items":[{"name":"qUINT_bloom.fx","path":"Shaders/qUINT_bloom.fx","contentType":"file"},{"name":"qUINT ...Uncheck all possible shaders packs and click next. Reshade will be installed. Extract Realshade archive. Paste Realshade_v1.ini file and reshade-shaders folder into your MSFS installation folder ( default location: C:\XboxGames\Microsoft Flight Simulator\Content ) Launch Microsoft Flight Simulator, wait until it will load to main screen.A: The preset was designed with slightly desaturated greens, more saturated reds, stronger white curve etc. You can try a different lighting mod to pair with (changes the result enormously), or tweak qUINT_lightroom to your liking. Or maybe you simply don’t like my preset. P: I play on a potato and I even can’t afford to use the lite preset.3 years 4 months ago #1 by Niko of Death Various shaders fail to compile in vulkan was created by Niko of Death (apologies if this belongs in the shaders section) A decent variety of shaders that work perfectly fine in non-vulkan games are failing to compile for some reason when I try to use them in Vulkan, with reshade compiled from the latest ...Quint lightroom failed to compile xm Vaccines might have raised hopes for 2021, but our most-read articles about Harvard Business School faculty research and ideas reflect the challenges that leaders faced during a rocky year.A few users on here explained to me that that ‘LocalContrastCS.fx’ only works with DirectX 10, while the sims 4 uses DirectX 9. In other words, I got my reshade to work properly, but it will still say ‘error’ for that one file regardless. I also found out the reason my presets looked weird is because I had to change the value of one ...{"payload":{"allShortcutsEnabled":false,"fileTree":{"Shaders":{"items":[{"name":"3DFX.fx","path":"Shaders/3DFX.fx","contentType":"file"},{"name":"4xBRZ.fx","path ...Lightroom \n: qUINT Lightroom is a comprehensive set of color grading algorithms, modeled after industry applications such as Adobe Lightroom, Da Vinci Resolve and …4 years 8 months ago - 4 years 8 months ago #2 by crosire Replied by crosire on topic What is the cause of compile problems after 4.0? That happens if you use more than the allowed number of samplers in your effect in some APIs. Nothing new with the new compiler there, except that ReShade 4 defines creates separate sampler bindings for each ...Troubleshooting 851 topics. Support for compile errors and any other issues with shaders. ... FFXIV Depth of Field stopped working entirely after updating to ReShade 5.9.1. The DEPTH-CHECK feature of Bloom.fx's Godrays is not functioning properly. Two filters failed to …The firsts is something only you can help yourself with. The second resolves itself just by trying different settings. Use the debug mode at the bottom to better see how the settings affects the looks. When you got reasonable settings turn off the debug mode and tweak it a little more, if needed.quint lightroom failed to compile byli.pro comments sorted by Best Top New Controversial Q&A Add a Comment. A: You can still benefit from the same color shading by only selecting Technicolor 2 and qUINT_Lightroom for a fps loss of maybe 1-2 HOW TO UNINSTALL Remove the following files: - dxgi.dll - Reshade.ini - Exodus_Original.ini / …Velimere. The latest version of Reshade won't compile qUINT_lightroom.fx with the latest version of the game for me using DX12 as of the date of this comment, but Reshade version 5.3.0 will compile it just fine. This isn't a complaint but just a note in case other people are having the same issue.{"payload":{"allShortcutsEnabled":false,"fileTree":{"Shaders":{"items":[{"name":"qUINT_bloom.fx","path":"Shaders/qUINT_bloom.fx","contentType":"file"},{"name":"qUINT ... The log showed the title for two quint_lightroom effects. I opened up the FX file and was able to find references to the vertex shaders and the huefactor parameters, but I'm not sure what they SHOULD be vs what they are. I copied …it doesnt compile on dx9. CeeJayDK Reshade shader developer • 10 mo. ago. And the reason is that compute shaders were not a feature in dx9. They were introduced later.3-OPEN THE RESHADE SETUP. 4-FIND YOUR GAME DIRECTORY AND CLICK ON RDR2 THEN CLICK NEXT. 5-CLICK ON SLECT PRESET AND ON THE GAME DIRECTORY CLICK THE PHOTOREALISTIC.INI FILE THEN CLICK NEXT. 6-THEN CHECK ALL THE STUFF AND CLICK NEXT. 8-GET ON THE GAME AND PRESS THE KEY U USE TO OPEN RESHADE MENU UP I USE THE ''HOME BUTTON''.hi, I use reshade with all my game without issue, on RDR2 I tried to install reshade on the rockstar launcher and on the .exe both didn't work out. Reshade succesfuly instaled he said but in game I can open it. I check on different website but can't see what is the problem as the reshade install is always the same. Installation 1. Download Reshade …Saved searches Use saved searches to filter your results more quickly{"payload":{"allShortcutsEnabled":false,"fileTree":{"Shaders":{"items":[{"name":"qUINT_bloom.fx","path":"Shaders/qUINT_bloom.fx","contentType":"file"},{"name":"qUINT ... qUINT_lightroom.fx Clarity.fx FilmicSharpen.fx LumaSharpen.fx FilmGrain.fx Vignette.fx RESHADE SHADERS YOU NEED FOR RL 1.2 (1.39) MXAO.fx (for the non RTGI presets) qUINT_rtgi.fx (Google for it, not included with ReShade) Sepia.fx LiftGammaGain.fx DPX.fx PandaFX.fx qUINT_lightroom.fx Clarity.fx FilmicSharpen.fx …quint_mxao failed to compile (The Sims 4) No matter what I try to do I cannot get MXAO or quint_mxao to compile. I've even tried redownloading quint_mxao straight from Github and replacing the file that came with the latest version of ReShade 5.0.2. I was using ReShade 3.4.1 before this with MXAO failing. Has anyone else had this error?If you check the github repository, I've updated MXAO and Lightroom. MXAO only received a miniscule change (blend type drag -> slider) but Lightroom got some needed improvement: ... qUINT is a package, hence mixing different file versions will have undefined behavior. Its supposed to be used with the newest version of ReShade at any time, but ...Jun 7, 2016 · After you have finished the game should run as usual and you will no longer have compile errors. Note: If you have any issues with this you can try and check the comments section in the link dump as well as another method should any happen. Hi. Newb here, downloaded ReShade and Marty McFly's RTGI and JK2_rt file from www.moddb.com/mods/reshade-preset-with-marty-mcfly-rtgi. Installed ReShade with SW Jedi Outcast .exe and selected OpenGL as the API. Copied both Marty McFly's RTGI Shaders and Textures folders into GameData/reshade-shaders folder.Shaders utilizados: - PD80_01_CorrectColor.fx - qUINT_Lightroom.fx - AdaptativeTonemapper.fx - Denoise.fx - FisheyeHorizontal.fx Opcional: - EyeAdaption.fx - EldenRingFpsUnlockAndMore (Improve FPS) Mod manager download; Manual download; Preview file contents. Elden Ring Reshade by Sublime (RT) Date uploaded. 28 Feb …Presets requeridos: AdaptativeTint.fx Prod80_04_Selective_Color.fx Sepia.fx LUT.fx Clarity2.fx qUINT_Lightroom.fx FilmicBloom.fx Gama de juego: 90. Mod manager download; Manual download; Preview file contents. Cyberpunk 2077 by Sublime V3. Date uploaded. 02 Jan 2021, 4:43AM. File size. 71.8MB. Unique DLs - Total DLs -We and our partners store and/or access information on a device, such as cookies and process personal data, such as unique identifiers and standard information sent by a device for personalised ads and content, ad and content measurement, and audience insights, as well as to develop and improve products.Im a newbie using ReShade, im used it long time ago, works fine and then did clean re-install of the game the game because it wont run but the steam said...A: The preset was designed with slightly desaturated greens, more saturated reds, stronger white curve etc. You can try a different lighting mod to pair with (changes the result enormously), or tweak qUINT_lightroom to your liking. Or maybe you simply don’t like my preset. P: I play on a potato and I even can’t afford to use the lite preset.quint lightroom failed to compile byli.pro comments sorted by Best Top New Controversial Q&A Add a Comment. A: You can still benefit from the same color shading by only selecting Technicolor 2 and qUINT_Lightroom for a fps loss of maybe 1-2 HOW TO UNINSTALL Remove the following files: - dxgi.dll - Reshade.ini - Exodus_Original.ini / Exodus ...A few users on here explained to me that that ‘LocalContrastCS.fx’ only works with DirectX 10, while the sims 4 uses DirectX 9. In other words, I got my reshade to work properly, but it will still say ‘error’ for that one file regardless. I also found out the reason my presets looked weird is because I had to change the value of one ...Hello, i get: "There were errors compiling the following shaders: quint_lightroom.fx" More detailed: "preprocessor error: could not open included file ...reshade-shaders\shaders\quint_common.fxh" I might have read somewhat about RDR2, reshade and dxgi.dll issues? Any solutions someone?Quint lightroom failed to compile xm Vaccines might have raised hopes for 2021, but our most-read articles about Harvard Business School faculty research and ideas reflect the challenges that leaders faced during a rocky year.qUINT_lightroom: Highly comprehensive set of color grading filters, modeled after industry applications such as Adobe Lightroom, Da Vinci Resolve and others. It allows for minuscule adjustments of the scene colors with the ability to embed the current preset into a 3D LUT - a small image file that contains all color grading that the LUT.fx of ...{"payload":{"allShortcutsEnabled":false,"fileTree":{"Shaders":{"items":[{"name":"qUINT_bloom.fx","path":"Shaders/qUINT_bloom.fx","contentType":"file"},{"name":"qUINT ...1- -Extract the .zip file 2- -Also put the .ini file ine the \client folder 3- -Start up your game, press Lshift and F2 and choose the preset by clicking, at the top of the board, on the arrow pointing down 4- -Have fun !.Oct 2, 2023 · Simple Solution: Copy "bin" and "plugins" folders from the qt setup directory (C:\Qt\6.2.4\mingw_64) to your release folder. Put your .exe file inside that "bin" folder and done. Now, your .exe application should run.The bin and plugin folders contain required .dll files and unnecessary files can be removed manually. Apr 13, 2020 · 3 years 5 months ago #2 by crosire Replied by crosire on topic There were errors compiling the following shaders... You are missing files. Both the log and hovering over the effects that are red in the UI will tell you what exactly went wrong. Make sure you have not deselected the "Standard effects" package. Please Log in or Create an account ... performance review comments for employees; lada niva for sale; free shred event charlotte nc; p2pkh private key; what is dd osama phone number; bachelor party ruined my marriageExtract the downloaded archive file somewhere. Start your game, open the ReShade in-game menu and switch to the "Settings" tab. Add the path to the extracted Shaders folder to "Effect Search Paths". Add the path to the extracted Textures folder to "Texture Search Paths". Switch back to the "Home" tab and click on "Reload" to load the shaders.A: The preset was designed with slightly desaturated greens, more saturated reds, stronger white curve etc. You can try a different lighting mod to pair with (changes the result enormously), or tweak qUINT_lightroom to your liking. Or maybe you simply don't like my preset. P: I play on a potato and I even can't afford to use the lite preset.Latest update of Lightroom has an optimization where it uses an internal LUT to render the color grading to and afterwards reads it, instead of doing the expensive color grading on the entire image. Now I use screen coordinates to construct the LUT and in OpenGL, vertical axis is flipped so the LUT is entirely buggy.3.9K subscribers in the ReShade community. ReShade is a generic post-processing injector for games and video software and the successor to SweetFX.Hi there, I’m using 3 versions of the main MXAO with 4.8.2 at the moment. What I have found with newer versions is that it doesn’t work (for me, at least) to edit the qUINT shader, so I have to edit the main MXAO shader instead and leave the qUINT shader as it is. So perhaps try that. (Actually, I’ve stopped using qUINT MXAO altogether. I was finding it …quint lightroom failed to compile byli.pro comments sorted by Best Top New Controversial Q&A Add a Comment. A: You can still benefit from the same color shading by only selecting Technicolor 2 and qUINT_Lightroom for a fps loss of maybe 1-2 HOW TO UNINSTALL Remove the following files: - dxgi.dll - Reshade.ini - Exodus_Original.ini / …quint lightroom failed to compile byli.pro comments sorted by Best Top New Controversial Q&A Add a Comment. A: You can still benefit from the same color shading by only selecting Technicolor 2 and qUINT_Lightroom for a fps loss of maybe 1-2 HOW TO UNINSTALL Remove the following files: - dxgi.dll - Reshade.ini - Exodus_Original.ini / …3-OPEN THE RESHADE SETUP. 4-FIND YOUR GAME DIRECTORY AND CLICK ON RDR2 THEN CLICK NEXT. 5-CLICK ON SLECT PRESET AND ON THE GAME DIRECTORY CLICK THE PHOTOREALISTIC.INI FILE THEN CLICK NEXT. 6-THEN CHECK ALL THE STUFF AND CLICK NEXT. 8-GET ON THE GAME AND PRESS THE KEY U USE TO OPEN RESHADE MENU UP I USE THE ''HOME BUTTON''.Open the nvidia Control Panel. Click Manage 3D settings. Click the Program Settings tab. Click the Add button. Select the game from the list or click browse and navigate to C:\Program Files (x86)\Origin Games\Mass Effect\Binaries\MassEffect.exe. Select MassEffect.exe and then Open.Spoiler. qUINT is a shader framework for ReShade 4, written in its proprietary ReShade FX language. It aims to deliver effects to cover most of ReShade's common use cases in a small and easy package. Notable properties: Next-gen effects abstracted behind intuitive controls.C:\Program Files (x86)\Origin Games\The Sims 4\Game\Bin\reshade-shaders\Shaders\qUINT\qUINT_mxao.fx(491, 401): preprocessor error: unterminated string literal I'm able to edit the source code through the game's ReShade panel but I'm not familiar with JS so I'm not too sure how to fix this, this is one of the offending lines, the other line that ...hi, I use reshade with all my game without issue, on RDR2 I tried to install reshade on the rockstar launcher and on the .exe both didn't work out. Reshade succesfuly instaled he said but in game I can open it. I check on different website but can't see what is the problem as the reshade install is always the same. Installation 1. Download Reshade …Spoiler. Fix for Home key and social club: paste this into the reshade.ini file in the rdr2 directory where you installed reshade. This will make reshade open by holding shift + f2. Replace the key menu code to the one here. [INPUT] KeyMenu=113,0,1.According to a user on the ReShade forums, there's always been an issue with the effect, the author just never addressed the issue because it was never highlight prior to 5.9. 5.9 now acknowledges the issues. The other effects may be having the same issues but they also could have just gotten bugged when updating, you could try reinstalling the ...Saved searches Use saved searches to filter your results more quicklyFFXIV - ReShade 5.9.1 Failed To Compile (SOLVED) So, the recent update to reshade seems to have borked a lot of FX files and I'm not the only one. ... Simply use the setup tool to download the relevant packages that contain them to update them (qUINT by Marty McFly, fubax-shaders by Fubaxiusz, RSRetroArch by Matsilagi, Warp-FX by …Jun 28, 2023 · Uncheck all possible shaders packs and click next. Reshade will be installed. Extract Realshade archive. Paste Realshade_v1.ini file and reshade-shaders folder into your MSFS installation folder ( default location: C:\XboxGames\Microsoft Flight Simulator\Content ) Launch Microsoft Flight Simulator, wait until it will load to main screen. Hi there, I’m using 3 versions of the main MXAO with 4.8.2 at the moment. What I have found with newer versions is that it doesn’t work (for me, at least) to edit the qUINT shader, so I have to edit the main MXAO shader instead and leave the qUINT shader as it is. So perhaps try that. (Actually, I’ve stopped using qUINT MXAO altogether. I was finding it hard to notice much of a ...Those effects had bugs, those bugs were since fixed by the respective effect authors. Simply use the setup tool to download the relevant packages that contain them to update them (qUINT by Marty McFly, fubax-shaders by Fubaxiusz, RSRetroArch by Matsilagi, Warp-FX by Radegast) and the errors will go away.Hi there, I’m using 3 versions of the main MXAO with 4.8.2 at the moment. What I have found with newer versions is that it doesn’t work (for me, at least) to edit the qUINT shader, so I have to edit the main MXAO shader instead and leave the qUINT shader as it is. So perhaps try that. (Actually, I’ve stopped using qUINT MXAO altogether. I was finding it hard to notice much of a ...Jurassic world cheat codes for dinosaurs. Here are the 15 cheats commands you can use in the game using the We Mod. Unlimited Money. Unlimited Facility Resources.1 Next End Novus Telestai Topic Author More 2 years 9 months ago #1 by Novus Telestai Failed to compile qUINT_rtgi.fx error help! was created by Novus Telestai Hi Newb here, downloaded ReShade and Marty McFly's RTGI and JK2_rt file from www.moddb.com/mods/reshade-preset-with-marty-mcfly-rtgiTry deleting your system.xml file as well. This game is so finicky. If I switch between my TV to play on my monitor. I have to delete the sga files and the system.xml if I ever want to switch.11:58:55:468 [02536] | ERROR | Failed to compile 'G:\Benutzerdateien\******\ReShade\ReShade 3.0\ReShade 3.4\Shaders\qUINT_dof.fx': 0(70) : error C7502 ...quint lightroom failed to compile byli.pro comments sorted by Best Top New Controversial Q&A Add a Comment. A: You can still benefit from the same color shading by only selecting Technicolor 2 and qUINT_Lightroom for a fps loss of maybe 1-2 HOW TO UNINSTALL Remove the following files: - dxgi.dll - Reshade.ini - Exodus_Original.ini / …Start in safe mode to troubleshoot system add-ons and utilities. Sometimes, third-party extensions and other utilities can interfere with Lightroom Classic’s …qUINT_motionvectors.fx This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.FFXIV - ReShade 5.9.1 Failed To Compile (SOLVED) So, the recent update to reshade seems to have borked a lot of FX files and I'm not the only one. ... Simply use the setup tool to download the relevant packages that contain them to update them (qUINT by Marty McFly, fubax-shaders by Fubaxiusz, RSRetroArch by Matsilagi, Warp-FX by …ReactJS failed on compile: module 'react' not found. 1. Module not found while compiling in React. 0 "Module not found: can't resolve..." with React app. 0. Module not found using npm start for the APP.JS. 0. Module not found: Can't resolve in React. 0. Can't resolve "Module not found: Can't resolve : " in React.js.What is Quint Regrade and how to install it + install guide for reshade, rtgi and depth buffer made a video about regrade since i cant find a simple video on it on …used effects: Lightroom,Levels,FXAA,Clarity,AdaptiveSharpen(use only one of the same shader) disable deband and depth haze should give you a slight boost also …Credits and distribution permission. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the filequint lightroom failed to compile byli.pro comments sorted by Best Top New Controversial Q&A Add a Comment. A: You can still benefit from the same color shading by only selecting Technicolor 2 and qUINT_Lightroom for a fps loss of maybe 1-2 HOW TO UNINSTALL Remove the following files: - dxgi.dll - Reshade.ini - Exodus_Original.ini / …Or just the shaders you need (Standard - SweetFX - qUINT - iMMERSE - Color effects - Insane-Shaders - FXShaders). Install Parrallax (ENB & ReShade) in Files Section. Open your enblocal.ini and configure your Imput key. ( ENB) Select Parrallax ReShade preset and configure your Imput key in Settings windows (in-game).According to a user on the ReShade forums, there's always been an issue with the effect, the author just never addressed the issue because it was never highlight prior to 5.9. 5.9 now acknowledges the issues. The other effects may be having the same issues but they also could have just gotten bugged when updating, you could try reinstalling the ...Nov 5, 2019 · 3-OPEN THE RESHADE SETUP. 4-FIND YOUR GAME DIRECTORY AND CLICK ON RDR2 THEN CLICK NEXT. 5-CLICK ON SLECT PRESET AND ON THE GAME DIRECTORY CLICK THE PHOTOREALISTIC.INI FILE THEN CLICK NEXT. 6-THEN CHECK ALL THE STUFF AND CLICK NEXT. 8-GET ON THE GAME AND PRESS THE KEY U USE TO OPEN RESHADE MENU UP I USE THE ''HOME BUTTON''. Already have an account? Sign in to comment 01:13:23:204 [00884] | ERROR | Failed to compile "..\Shaders\qUINT_lightroom.fx": ..\Shaders\qUINT_lightroom.fx (771, 30): error X3691: 'Curves': static variable initial value must be a literal expr...Hi there, I’m using 3 versions of the main MXAO with 4.8.2 at the moment. What I have found with newer versions is that it doesn’t work (for me, at least) to edit the qUINT shader, so I have to edit the main MXAO shader instead and leave the qUINT shader as it is. So perhaps try that. (Actually, I’ve stopped using qUINT MXAO altogether. I was finding it hard to notice much of a ...21 កញ្ញា 2020 ... martymcmodding / qUINT Public. Notifications · Fork 212 · Star 434 · Code · Issues 7 ... Failed to compile "..\Shaders\qUINT_lightroom.fx": ..\ ...Jun 7, 2016 · After you have finished the game should run as usual and you will no longer have compile errors. Note: If you have any issues with this you can try and check the comments section in the link dump as well as another method should any happen. Quint lightroom failed to compile. Pull requests 1 - GitHub - martymcmodding/qUINT: Collection. There are 2 of these "qUINT_lightroom.fx" loading up. both are the same but different versions, one works other gives u the compile error Ignore or delete the one giving the error if the other works.Try deleting your system.xml file as well. This game is so finicky. If I switch between my TV to play on my monitor. I have to delete the sga files and the system.xml if I ever want to switch.No hidden fees. No cable box. No problems. I want to share some basic infos and techniques i personally use in lightroom like hue, saturation, contrast, exposition to enhance colours and lights...Failed to compile lightroom Version: rdr2_photorealistic - Version 3.0 New issue Priority: Not set: New issue: 5: rdr2_photorealistic - Version 3.0: Not set: 12 Mar 2023, 11:48AM: not working at all! Version: rdr2_photorealistic - Version 3.0 New issue Priority: Not set: New issue: 4:Jan 2, 2019 · 4 years 8 months ago - 4 years 8 months ago #2 by crosire Replied by crosire on topic What is the cause of compile problems after 4.0? That happens if you use more than the allowed number of samplers in your effect in some APIs. Nothing new with the new compiler there, except that ReShade 4 defines creates separate sampler bindings for each ... I think I got the mod to work, I see drastic changes in my game, and i also didnt have BmEngine.ini or BmGame.ini. Heres what I did, if you go to Batman Arkham City GOTY/engine/config you will find BaseEngine.ini, open it and ctrl f to system settings, under it should say something like this makes changes to all platforms.3 years 4 months ago #1 by Niko of Death Various shaders fail to compile in vulkan was created by Niko of Death (apologies if this belongs in the shaders section) A decent variety of shaders that work perfectly fine in non-vulkan games are failing to compile for some reason when I try to use them in Vulkan, with reshade compiled from the latest ...Setup qUINT is among the repositories listed in the ReShade installer, so it can be installed and regist, 1 year 9 months ago #1 by xMasterg1g1 Failed to compile some effects on Skyrim SE was created by xMasterg1g1. This is , What is Quint Regrade and how to install it + install guide for , 3 years 5 months ago #2 by crosire Replied by crosire on topic There were erro, 3 years 5 months ago #2 by crosire Replied by crosire on topic There were errors compiling the , Aug 9, 2019 · 4 years 3 weeks ago - 4 years 3 weeks ago #1 by availableusername quint_lightroom', 5 សីហា 2019 ... Supports the latest version of Reshade and some effects from the qUINT , Aug 3, 2018 · This shader contains two techniques. DisplayLU, Spoiler. qUINT is a shader framework for ReShade 4, writ, Oct 7, 2019 · I think I got the mod to work, I see drastic chan, Failed to compile lightroom Version: rdr2_photorealis, Jurassic world cheat codes for dinosaurs. Here are, quint lightroom failed to compile byli.pro comments sorte, 7 years 5 months ago - 7 years 5 months ago #2 by Hin, It was easier, and quicker, for me to just test every shader than s, qUINT is a shader collection for ReShade, written in ReShade's prop, Step 3: Exporting. The final step is to take a scre, Been researching a little bit, but I might have a GL problem now.